Julian Tur

About · Designer profile · 2026

Designer who starts

Years designing
0+
Products shipped
0+
Industries
0
Design systems built
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01 / Bio

I'm a UI/UX and Product Designer who genuinely enjoys creating thoughtful, effective design. I care deeply about details, but even more about purpose — making sure every visual decision has a reason behind it.

I started my career in Graphic Design, working on brand identities, marketing pieces, and visual systems across print and digital. That background shaped the way I approach design today: with a strong focus on structure, consistency, and clear communication, always balancing aesthetics with usability.

Over the last few years, I've been working mainly as a Product Designer, helping teams solve complex scaling challenges through solid Design Systems. I enjoy building strong foundations, defining core principles, creating accessible components, and making sure systems actually work for the people who use them. I've led and implemented Atomic Design Systems, collaborating closely with both design and engineering teams to ensure adoption and long-term sustainability.

I'm naturally collaborative and user-focused. I like being involved early, understanding the problem, asking questions, and working side by side with product managers, developers, and stakeholders. I believe the best results come from open communication, shared ownership, and continuous iteration.

I'm comfortable in fast-paced environments where things evolve quickly and there's always something new to solve. Whether it's shaping a brand, improving a product experience, or scaling a design system, I'm motivated by turning complexity into clarity and ideas into real, usable outcomes.

From Argentina to the world.

I use and think design to create solutions, designing for the user without being the user.
A working principle, refined over years

02 / Principles

Four ideas I keep coming back to. Borrowed, refined, and occasionally disagreed with by collaborators.

  1. P1

    Words first, pixels second.

    I write the brief, the JTBD and the success metric before I open Figma. Half the work is naming the problem.

  2. P2

    Systems are a kindness.

    Tokens, patterns and a documented rationale let the next designer move fast without breaking the brand.

  3. P3

    Ship in thin slices.

    Start small, test fast. Most of the real work happens in the middle — that's where you actually learn.

  4. P4

    Calm beats clever.

    Quiet typography, generous space, predictable interaction. Delight is what's left after you remove friction.

03 / Past lives

Work from my journey at agencies, startups, freelance projects and previous roles that built my expertise.

  1. Jul 2024 — Present

    Sr. UI/UX & Brand Experience Designer

    Altatienda

  2. Mar 2021 — Jun 2024

    Ssr. Digital Designer / UI Designer

    Creativedog Agency

  3. Oct 2021 — Feb 2022

    UI Design

    JuniorRoad (startup from Poland)

  4. Apr 2020 — May 2021

    Branding design

    Pascuale Arquitectura

  5. Mar 2019 — Present

    Freelance design

04 / Education

Continuous learning through design and collaboration, building better systems and building scalable solutions. Always learning (currently: frontend dev).

  • 2025

    Design System course

    Espacio UX

  • 2021

    Degree in Design of the Visual Communication

    UNL

  • 2021

    Learn User Experience Design from A–Z (in English)

    Udemy

  • 2020

    Advanced course of UX/UI design

    Coderhouse

  • 2020

    Course of UX/UI design

    Coderhouse

  • 2014

    Digital Photography Course (initial and advanced level) and Image Editing

    awarded by David Pagura

  • 2013

    Complete High School studies in Communication Art and Design

    Esc. Nstra. Sra. de Covadonga

05 / What I do

A mix of strategic thinking, hands-on design tools, and specialized knowledge in systems and visual craft.

Practice

  • Product strategy
  • User research
  • Information architecture
  • Interaction design
  • Design systems
  • Prototyping

Tools

  • Figma
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe Lightroom
  • Adobe After Effects
  • Adobe Premiere
  • Google Antigravity
  • Claude Code
  • VS Code

Specialized knowledge

  • Grid & Layout
  • Typography
  • Colors
  • Branding
  • Image editing
  • Usability
  • UX/UI Design
  • Vibe Coding

Working on something worth shipping?

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